When attacking, there is a 3% chance to inflict the "Stiffness" status on the target.
"Stiffness": Toxic status, normal attack speed of all weapons -40%, movement speed -50%, status effect lasts for 5 seconds.
* This effect is ineffective against bosses. * This ability has a cooldown time of 2 seconds.
Cooldown2 秒
Painful Attack
[45753]
Painful Attack [45753]
When attacking, there is a 3% chance to inflict the target with the "Pain" status.
"Pain": Toxic status, casting speed -100%, status effect lasts for 5 seconds.
* This ability has a cooldown of 2 seconds.
Cooldown2 秒
Poison Attack
[45754]
Poison Attack [45754]
When attacking, there is a 3% chance to inflict the "Toxic Status 7" on the target.
"Toxic Status 7": Poisoned state, HP decreases by 300 every 2 seconds, lasts for 5 seconds.
* This ability has a cooldown of 2 seconds.
Cooldown2 秒
Weakening Attack
[45755]
Weakening Attack [45755]
When attacking, there is a 3% chance to inflict the "Weaken 7" status on the target.
"Weaken 7": Toxic status, reduces MP by 240 points every 2 seconds, lasts for 5 seconds.
* This ability has a cooldown of 2 seconds.
Cooldown2 秒
Freezing Attack
[45756]
Freezing Attack [45756]
When attacking, there is a 3% chance to inflict the "Freeze 7" status on the target.
"Freeze 7": Injured status, HP and Max MP -20%, status effect lasts for 5 seconds.
* This ability has a cooldown of 2 seconds.
Cooldown2 秒
Burning Attack
[45757]
Burning Attack [45757]
When attacking, there is a 3% chance to inflict the "Burn 7" status on the target.
"Burn 7": Injured status, HP decreases by 170 to 180 every 2 seconds, Physical DMG received +25%, status effect lasts for 5 seconds.
* This ability has a cooldown of 2 seconds.
Cooldown2 秒
Paralyzing Attack
[45758]
Paralyzing Attack [45758]
When attacking, there is a 3% chance to inflict the "Paralysis" status on the target.
"Paralysis": Toxic status, normal attack speed of all weapons -40%, movement speed -50%, status effect lasts for 5 seconds.
* This effect is ineffective against bosses. * This ability has a cooldown time of 2 seconds.
Cooldown2 秒
Plague Attack
[45759]
Plague Attack [45759]
When attacking, there is a 3% chance to inflict the target with the "Plague 7" status.
"Plague 7": Injured status, HP decreases by 120 points every 2 seconds, unable to use healing skills, lasts for 5 seconds.
* This ability has a cooldown of 2 seconds.
Cooldown2 秒
Snaring Attack
[45760]
Snaring Attack [45760]
When attacking, there is a 3% chance to inflict the "Immobilized" spell status on the target.
"Immobilized": Spell status, unable to move, lasts for 5 seconds.
* This effect is ineffective against bosses. * This ability has a cooldown of 4 seconds.
Cooldown4 秒
Misfortune Attack
[45761]
Misfortune Attack [45761]
When attacking, there is a 3% chance to inflict the "Misfortune" status on the target.
"Misfortune": Spell status, all skill failure probability +60%, status effect lasts for 5 seconds.
* This ability has a cooldown of 4 seconds.
Cooldown4 秒
Silence Attack
[45762]
Silence Attack [45762]
When attacking, there is a 3% chance to inflict the "Silence" status on the target.
"Silence": Spell status, unable to cast magic skills, lasts for 5 seconds.
* This effect is ineffective against bosses. * This ability has a cooldown of 4 seconds.
Cooldown4 秒
Exhaustion Attack
[45763]
Exhaustion Attack [45763]
When attacking, there is a 3% chance to inflict the "Exhaustion" status on the target.
"Exhaustion": Spell status, unable to use physic skills, lasts for 5 seconds.
* This effect is ineffective against bosses. * This ability has a cooldown of 2 seconds.
Cooldown2 秒
Confusion Attack
[45764]
Confusion Attack [45764]
When attacking, there is a 3% chance to inflict the "Confusion" status on the target.
"Confusion": Spell status, reduces the attack speed of all weapons by 40%, lasts for 5 seconds.
* This effect does not work on bosses. * This ability has a cooldown of 2 seconds.
Cooldown2 秒
Daze Attack
[45765]
Daze Attack [45765]
When attacking, there is a 3% chance to inflict the "Daze 7" status on the target.
"Daze 7": A magical status. Every 2 seconds, MP decreases by 120 points, M-ATK and M-DEF decrease by 30%. The status effect lasts for 5 seconds.
* This ability has a cooldown of 2 seconds.
Cooldown2 秒
Petrifying Defense
[45766]
Petrifying Defense [45766]
When attacked, there is a 3% chance to inflict the "Stiffness" status on the target.
"Stiffness": Toxic Status, normal attack speed of all weapons -40%, movement speed -50%, status effect lasts for 4 seconds.
* This effect is ineffective against bosses. * This ability has a cooldown of 4 seconds.
Cooldown4 秒
Painful Defense
[45767]
Painful Defense [45767]
When attacked, there is a 3% chance to inflict the target with the "Pain" status.
"Pain": Toxic status, casting speed -100%, status effect lasts for 4 seconds.
* This ability has a cooldown time of 4 seconds.
Cooldown4 秒
Poison Defense
[45768]
Poison Defense [45768]
When attacked, there is a 3% chance to inflict the target with the "Toxic Status 7".
"Toxic Status 7": Poisoned state, HP decreases by 300 every 2 seconds, lasting for 4 seconds.
* This ability has a cooldown of 4 seconds.
Cooldown4 秒
Weakening Defense
[45769]
Weakening Defense [45769]
When attacked, there is a 3% chance to inflict the target with the "Weaken 7" status.
"Weaken 7": Toxic status, reduces MP by 240 points every 2 seconds, lasts for 4 seconds.
* This ability has a cooldown of 4 seconds.
Cooldown4 秒
Freezing Defense
[45770]
Freezing Defense [45770]
When attacked, there is a 3% chance to inflict the "Freeze 7" status on the target.
"Freeze 7": Injured status, HP and Max MP -20%, status effect lasts for 4 seconds.
* This ability has a cooldown of 4 seconds.
Cooldown4 秒
Burning Defense
[45771]
Burning Defense [45771]
When attacked, there is a 3% chance to inflict the "Burn 7" status on the target.
"Burn 7": Injured Status, receives +25% Physical DMG, loses 170 to 180 HP every 2 seconds, and the status effect lasts for 4 seconds.
* This ability has a cooldown of 4 seconds.
Cooldown4 秒
Paralyzing Defense
[45772]
Paralyzing Defense [45772]
When attacked, there is a 3% chance to inflict the "Paralysis" status on the target.
"Paralysis": Injured status, normal attack speed of all weapons -40%, movement speed -50%, status effect lasts for 4 seconds.
* This effect is ineffective against bosses. * This ability has a cooldown of 4 seconds.
Cooldown4 秒
Plague Defense
[45773]
Plague Defense [45773]
When attacked, there is a 3% chance to inflict the target with the "Plague 7" status.
"Plague 7": Injured status, HP decreases by 120 points every 2 seconds, unable to use healing skills, lasts for 4 seconds.
* This ability has a cooldown of 4 seconds.
Cooldown4 秒
Sleep Defense
[45774]
Sleep Defense [45774]
When attacked, there is a 3% chance to inflict the "Sleep" status on the target.
"Sleep": Spell Status, EVA becomes zero, entering sleep state, the status effect lasts for 4 seconds.
* The effect will be removed when attacking or being attacked. * This ability has a cooldown of 6 seconds.
Cooldown6 秒
Snaring Defense
[45775]
Snaring Defense [45775]
When attacked, there is a 3% chance to inflict the "Immobilized" spell status on the target.
"Immobilized": Spell status, unable to move, lasts for 4 seconds.
* This effect is ineffective against bosses. * This ability has a cooldown of 6 seconds.
Cooldown6 秒
Misfortune Defense
[45776]
Misfortune Defense [45776]
When attacked, there is a 3% chance to inflict the "Misfortune" status on the target.
"Misfortune": Spell status, all skill casting failure rate +60%, status effect lasts for 4 seconds.
* This ability has a cooldown of 6 seconds.
Cooldown6 秒
Silence Defense
[45777]
Silence Defense [45777]
When attacked, there is a 3% chance to inflict the "Silence" status on the target.
"Silence": Injured status, unable to cast magic skills, lasts for 4 seconds.
* This effect is ineffective against bosses. * This ability has a cooldown of 4 seconds.
Cooldown6 秒
Exhaustion Defense
[45778]
Exhaustion Defense [45778]
When attacked, there is a 3% chance to inflict the "Exhaustion" status on the target.
"Exhaustion": Spell status, unable to use physic skills, lasts for 4 seconds.
* This effect is ineffective against bosses. * This ability has a cooldown of 4 seconds.
Cooldown4 秒
Confusion Defense
[45779]
Confusion Defense [45779]
When attacked, there is a 3% chance to inflict the "Confusion" status on the target.
"Exhaustion": Spell status, unable to use physical skills, lasts for 4 seconds.
* This effect is ineffective against bosses. * This ability has a cooldown of 4 seconds.
Cooldown4 秒
Daze Defense
[45780]
Daze Defense [45780]
When attacking, there is a 3% chance to inflict the "Daze 7" status on the target.
"Daze 7": Spell status, reduces MP by 120 every 2 seconds, reduces magic attack and magic defense by 30%, lasts for 4 seconds.
* This ability has a cooldown of 4 seconds.
Cooldown4 秒
Reduced Damage to Monster
[45781]
Reduced Damage to Monster [45781]
Received Physical DMG -25%.
Petrifying Attack
[45782]
Petrifying Attack [45782]
When attacking, there is a 5% chance to inflict the "Stiffness" status on the target.
"Stiffness": Move SPD -50%, Attack SPD -50%, status effects last for 12 seconds.
Painful Attack
[45783]
Painful Attack [45783]
When attacking, there is a 5% chance to inflict the target with the "Pain" status.
"Pain": Toxic status, casting speed -100%, status effect lasts for 12 seconds.
Poison Attack6
[45784]
Poison Attack6 [45784]
When attacking, there is a 5% chance to inflict the "Poison 6" status on the target.
"Poison 6": Poison status. HP decreases by 200 every 4 seconds, and the status effect lasts for 40 seconds.
Weakening Attack6
[45785]
Weakening Attack6 [45785]
When attacking, there is a 5% chance to inflict the "Weaken 6" status on the target.
"Weaken 6": Poison status. Every 2 seconds, MP -150 points, and the status effect lasts for 30 seconds.
Freezing Attack6
[45786]
Freezing Attack6 [45786]
When attacking, there is a 5% chance to inflict the "Freeze 6" status on the target.
"Freeze 6": A debilitating status. HP and Max MP -20%, status effect lasts for 1 minute.
Burning Attack6
[45787]
Burning Attack6 [45787]
When attacking, there is a 5% chance to inflict the "Burn 6" status on the target.
"Burn 6": Injured status, receives +25% Physical DMG, loses 140 to 170 HP every 2 seconds, and the status effect lasts for 30 seconds.
Paralyzing Attack
[45788]
Paralyzing Attack [45788]
When attacking, there is a 5% chance to inflict the "Paralysis" status on the target.
"Paralysis": Injured status, normal attack speed of all weapons -50%, movement speed -50%, status effect lasts for 12 seconds.
* This effect is ineffective against bosses.
Plague Attack6
[45789]
Plague Attack6 [45789]
When attacking, there is a 5% chance to inflict the "Plague 6" status on the target.
"Plague 6": Injured status, loses 120 HP every 2 seconds, healing skills have a 100% chance of failure, and the effect lasts for 30 seconds.
* Cannot be healed by healing skills, only affects players.
Blinding Attack
[45790]
Blinding Attack [45790]
When attacking, there is a 5% chance to inflict the "Blind" status on the target.
"Blind": Injured status, ACC -50%, lasts for 8 seconds.
Misfortune Attack
[45791]
Misfortune Attack [45791]
When attacking, there is a 5% chance to inflict the "Misfortune" spell status on the target.
"Misfortune": Spell status, all skill casting failure rate +60%, status effect lasts for 12 seconds.
Tough 7
[45792]
Tough 7 [45792]
Max HP +30%.
Meditation 7
[45793]
Meditation 7 [45793]
Energy limit +30%.
Blurred Shadow 7
[45794]
Blurred Shadow 7 [45794]
EVA +22 points.
Iron Wall 7
[45795]
Iron Wall 7 [45795]
Received Physical DMG -30%.
Magic Shield 7
[45796]
Magic Shield 7 [45796]
Received magic skill DMG -30%.
Furious Anger 7
[45797]
Furious Anger 7 [45797]
Physical DMG +22%.
Astral Might 7
[45798]
Astral Might 7 [45798]
Magic skill DMG +22%.
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Skills
Nightmare Twine[57466]
#9#
Physical Skill
Energy #24# Points
Cast 1 秒 Seconds
Cooldown 8 秒 Seconds
After casting, within a 30-meter radius centered on yourself,
all enemy units take Physical DMG +#25# points, pulling all
enemies close to you, and every second granting yourself
within a 10-meter radius of all enemies the status "Mental
Corrosion", which lasts for 5 seconds.
"Mental Corrosion": Every second, HP, MP -5%, status effect
$7 lasts 1 second.
$12#999#
対象
明示的な対象を必要としません。
効果範囲
60
MP消費
1
基本ダメージ
900
ランダムダメージ
10
対象への効果
Nightmare Twine
Target effect: Nightmare Twine
$35$Enemies within 10 meters suffer the status
$35$"Mental Corrosion" every second, for 5 seconds. "A nightmare that lingers in your mind."
Combat behavior
Combat tier : 1Primary HP range : 75 % < PV ≤ 100 %Configured HP threshold : 100 %Cast probability : 40 %
Abyssal Nightmare[57467]
#9#
Magic Skill
Energy #24# Points
Cast 3 秒 Seconds
Cooldown 8 秒 Seconds
After casting, within a 20-meter radius centered on yourself,
all enemy units take Magic DMG +#25# points, and all enemies
are inflicted with the status "Abyssal Nightmare".
"Abyssal Nightmare": Transforms into a random monster,
$7 unable to move, receives all attack
$7 DMG +25%, status effect lasts 5 seconds.
$12#999#
対象
明示的な対象を必要としません。
効果範囲
40
MP消費
1
基本ダメージ
600
ランダムダメージ
10
対象への効果
Abyssal Nightmare
Target effect: Abyssal Nightmare
Transform into a random monster, unable to take action, and receive +25% damage from all attacks.
$35$ "Is this a dream? I am a... a..."
Combat behavior
Combat tier : 2Primary HP range : 35 % < PV ≤ 75 %Configured HP threshold : 75 %Cast probability : 50 %
Nightmare Dawn[57468]
#9#
Buff Skill
Energy #24# points
Cast 1 秒 seconds
Cooldown 8 秒 seconds
After casting, grants self with status "Nightmare Dawn".
"Nightmare Dawn": Increases HP by 5% per second, but cannot move. When taking damage during the duration, can offset 100% of the damage, and can block up to 5 times. The status effect lasts for 5 seconds. When the number of blocks reaches zero, the shield will be destroyed. If the shield is destroyed, then grants the status "Lord of Nightmares". "Lord of Nightmares": Transforms into the giant Lord of Nightmares, all attack damage, attack speed +20%, status effect lasts for 30 seconds.
#999#
対象
使用者自身を対象にします。
MP消費
1
対象への効果
Nightmare Dawn
Target effect: Nightmare Dawn
Every second, HP +5%, but unable to take action. When taking damage within the time, it can offset 100% of the damage, up to 5 times. When the number of offsets reaches zero, the shield will be destroyed. If the shield is destroyed, it grants the status "Lord of Nightmares".
"Lord of Nightmares": Transforms into a giant Lord of Nightmares, all attack damage, ATK SPD +20%, status effect lasts for 30 seconds.
$35$ "The cursed Nightmare Dawn approaches, awaken the slumbering Lord of Nightmares!"
Combat behavior
Combat tier : 3Primary HP range : PV ≤ 35 %Configured HP threshold : 35 %Cast probability : 50 %
Endless Nightmare[57472]
#9#
Recover Skill
Energy #24# Points
Carry out immediately
Cooldown 40 秒 Seconds
After casting, within a 15-meter radius centered on yourself,
HP below 12%
The HP of yourself and your allies +20%.
#999#
対象
使用者自身を対象にします。
効果範囲
30
MP消費
1
対象への効果
Endless Nightmare
Target effect: Endless Nightmare
HP +20%.
"I feel the endless flow of evil power!"
Combat behavior
Usage : RecoveryRecovery HP threshold : 12 %Heal probability : 80 %
Compétence automatique de combat | Intervalle : 40 s
Taro Destiny[54740]
#9#
Buff Skill
Energy #24# Points
Carry out immediately
Cooldown 1 秒 seconds
After casting, grants self with status "Illusionary Ripples".
"Illusionary Ripples": When receiving M-ATK, reflect 100% of the DMG received, all ACC, EVA +9999 points, base EVA +100%, status effect lasts for 30 seconds.
$35$"An endless loop, misfortune without end, with a suffocating sense of oppression."
#999#
対象
使用者自身を対象にします。
MP消費
1
対象への効果
Illusionary Ripples
Target effect: Illusionary Ripples
When hit by M-ATK, reflect damage equal to 100% of the damage received. Increase ACC and EVA by 9999 points, and increase base EVA by 100%.
$35$" "Dimension Leap, defying all physical laws, an illusion of nothingness."