#9#
Physical Skill
Energy #24# Points
Carry out immediately
Cooldown 15 秒 seconds
Level Requirement #15#
Requires a one-handed weapon to cast.
Requires Charge Points to cast. Upon casting, all enemy units within an 8-meter radius centered on yourself take damage according to the number of Charge Points, and you gain the status "Pursuit 2"; grants all enemies the status "Paralysis".
Charge 1 point: Deals #25# points of #61#% physical damage.
Charge 2 points: Deals #27# points of #65#% physical damage.
Charge 3 points: Deals #29# points of #66#% physical damage.
Charge 4 points: Deals #31# points of #67#% physical damage.
Charge 5 points: Deals #33# points of #68#% physical damage.
"Pursuit 2": Dual Wield DMG, Physical DMG +10%, Physical PEN
Value +0.7%, maximum stack 3 layers, effect duration
time 25 seconds.
"Paralysis": Injured Status. All weapon basic attack speed -40%, movement
speed -50%, effect duration 3 seconds.
* "Pursuit 2" will disappear when switching to a non-one-handed weapon.
* "Paralysis" has no effect on Bosses.
- 対象
- 明示的な対象を必要としません。
- 効果範囲
- 16
- MP消費
- 138
- 基本ダメージ
- 1515
- ランダムダメージ
- 5
- ダメージ係数
- 303
- 対象への効果
- Battle Roar 1