#9#
Energy
#24# points
Cast time
3 sec seconds
Cooldown
8 sec seconds
Level requirement
#15#
A skill that can increase 1 Charge point, dealing
#25# points of Magic
damage to a single enemy target upon casting, and absorbing up
to 60% of the damage dealt to heal yourself. During the effect duration,
every 2 seconds, it will continuously absorb 200 HP from the target, with 80% of it healing yourself.
- Bersaglio
- Viene usato il bersaglio attualmente selezionato.
- Portata
- 52
- Costo PM
- 1
- Danno base
- 2 500
- Danno casuale
- 10
- Effetto sul bersaglio
- Expert Life Thief 1