#9#
Energy
#24# points
Cast
3 sec seconds
Cooldown
8 sec seconds
Level requirement
#15#
A skill that can increase 1 charge point, dealing
#25# points of magic damage to a
single enemy target upon casting, and absorbing up to 60% of that damage to heal yourself.
During the effect duration, every 2 seconds, it will continuously
absorb 158 HP from the target, with 50% of it healing yourself.
- Bersaglio
- Viene usato il bersaglio attualmente selezionato.
- Portata
- 52
- Costo PM
- 1
- Danno base
- 515
- Danno casuale
- 10
- Effetto sul bersaglio
- Drain Life 4