Descrizione
Physical Skill
Energy 140 Points
Range 13m
Carry out immediately
Cooldown 20 sec
Level Requirement 96
Requires equipping a one-handed sword and being in Shadow form to cast.
Requires Charge Points to cast. After casting, the target will take damage according to the number of Charge Points,
and the target will be inflicted with the status "Crippled". The duration of the status effect will vary depending on the number of Charge Points.
Charge 1 point: Deals 1250 points of 250% physical damage. The status effect lasts for 2 seconds.
Charge 2 points: Deals 1437.5 points of 287.5% physical damage. The status effect lasts for 2.5 seconds.
Charge 3 points: Deals 1625 points of 325% physical damage. The status effect lasts for 3 seconds.
Charge 4 points: Deals 1812.5 points of 362.5% physical damage. The status effect lasts for 3.5 seconds.
Charge 5 points: Deals 2000 points of 400% physical damage. The status effect lasts for 4 seconds.
"Crippled": Move SPD -50%, Buff skill, Recovery skill failure rate +100%.
* This effect is invalid for Bosses.
Energy 140 Points
Range 13m
Carry out immediately
Cooldown 20 sec
Level Requirement 96
Requires equipping a one-handed sword and being in Shadow form to cast.
Requires Charge Points to cast. After casting, the target will take damage according to the number of Charge Points,
and the target will be inflicted with the status "Crippled". The duration of the status effect will vary depending on the number of Charge Points.
Charge 1 point: Deals 1250 points of 250% physical damage. The status effect lasts for 2 seconds.
Charge 2 points: Deals 1437.5 points of 287.5% physical damage. The status effect lasts for 2.5 seconds.
Charge 3 points: Deals 1625 points of 325% physical damage. The status effect lasts for 3 seconds.
Charge 4 points: Deals 1812.5 points of 362.5% physical damage. The status effect lasts for 3.5 seconds.
Charge 5 points: Deals 2000 points of 400% physical damage. The status effect lasts for 4 seconds.
"Crippled": Move SPD -50%, Buff skill, Recovery skill failure rate +100%.
* This effect is invalid for Bosses.

