Descrizione
Physic Skill/Finishing Channeling Skill
MP 125
Channeling 5 seconds
Cooldown 25 seconds
Level Requirement 54
Requires Two-Handed Weapons to cast.
Requires Charge points to cast. Within a radius of 8 meters centered on oneself during the channeling time,
all enemy units within range suffer DMG based on the number of Charge points and, after hitting the target,
grant Your Status "Windstorm 1".
Charge 1: Deals 860 of 172% Physical DMG.
Charge 2: Deals 989 of 197.8% Physical DMG.
Charge 3: Deals 1118 of 223.6% Physical DMG.
Charge 4: Deals 1247 of 249.4% Physical DMG.
Charge 5: Deals 1376 of 275.2% Physical DMG.
"Windstorm 1": Two-Handed Weapons P-ATK DMG +10%, lasts for
1 second.
* Reduces the Cooldown time of this skill by 1 second after hitting the target, can trigger up to 1 time per second during this period.
MP 125
Channeling 5 seconds
Cooldown 25 seconds
Level Requirement 54
Requires Two-Handed Weapons to cast.
Requires Charge points to cast. Within a radius of 8 meters centered on oneself during the channeling time,
all enemy units within range suffer DMG based on the number of Charge points and, after hitting the target,
grant Your Status "Windstorm 1".
Charge 1: Deals 860 of 172% Physical DMG.
Charge 2: Deals 989 of 197.8% Physical DMG.
Charge 3: Deals 1118 of 223.6% Physical DMG.
Charge 4: Deals 1247 of 249.4% Physical DMG.
Charge 5: Deals 1376 of 275.2% Physical DMG.
"Windstorm 1": Two-Handed Weapons P-ATK DMG +10%, lasts for
1 second.
* Reduces the Cooldown time of this skill by 1 second after hitting the target, can trigger up to 1 time per second during this period.

