Descrizione
Physical Skill
Energy: 90 points
Carry out immediately
Cooldown: 15 seconds
Level requirement: Level 46
Requires equipping a one-handed weapon to use.
Requires charge points to use. After use, within a radius of 8 meters centered on yourself, all enemy units will take damage based on the number of charge points and grant yourself the "Pursuit 1" status. All enemy units will also be inflicted with the "Paralysis" status.
1 charge point: Deals 1375 points of 275% physical damage.
2 charge points: Deals 1581.25 points of 316.25% physical damage.
3 charge points: Deals 1787.5 points of 357.5% physical damage.
4 charge points: Deals 1993.75 points of 398.75% physical damage.
5 charge points: Deals 2200 points of 440% physical damage.
"Pursuit 1": Dual-wield damage, +7% physical damage, +0.5% physical penetration. Can stack up to 3 layers, lasts for 25 seconds.
"Paralysis": Injured status. -40% attack speed for all weapons, -50% movement speed. Lasts for 3 seconds.
* The effect of "Pursuit 1" will disappear when switching to non-one-handed weapons.
* "Paralysis" does not affect bosses.
Energy: 90 points
Carry out immediately
Cooldown: 15 seconds
Level requirement: Level 46
Requires equipping a one-handed weapon to use.
Requires charge points to use. After use, within a radius of 8 meters centered on yourself, all enemy units will take damage based on the number of charge points and grant yourself the "Pursuit 1" status. All enemy units will also be inflicted with the "Paralysis" status.
1 charge point: Deals 1375 points of 275% physical damage.
2 charge points: Deals 1581.25 points of 316.25% physical damage.
3 charge points: Deals 1787.5 points of 357.5% physical damage.
4 charge points: Deals 1993.75 points of 398.75% physical damage.
5 charge points: Deals 2200 points of 440% physical damage.
"Pursuit 1": Dual-wield damage, +7% physical damage, +0.5% physical penetration. Can stack up to 3 layers, lasts for 25 seconds.
"Paralysis": Injured status. -40% attack speed for all weapons, -50% movement speed. Lasts for 3 seconds.
* The effect of "Pursuit 1" will disappear when switching to non-one-handed weapons.
* "Paralysis" does not affect bosses.

