IT

Kraft <relics Guardian>

ID : 64489 DialogueTéléportation 9 quêtes
Données techniques
Modèle 3D
n925010
CursorType
2
Noms du PNJ selon la langue
CN 卡夫特 cn
FR Guide des Ruines Kraft fr
US Kraft <relics Guardian> us
ES Kairos es
PT Kraft <Guardião de relíquias> pt
Jale[x:268, y:299]

Modello 3D

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""Is there really someone...?" Kraft muttered to himself.

"Hmm? You..."

When Kraft looked up and saw you, his eyes lit up. "Wonderful! You are the one! You are exactly the person I am looking for!"

Seeing your puzzlement, Kraft quickly explained the situation."

Dialogues

Enter Mystic Glyph Ruins

Interaction

Aucune réponse distincte.

Prérequis

Niveau du personnage ≥ 1
État du buff requis : Damage by Power of the Ruins #62993Under the influence of Power of the Ruins; lasts 20 hours.Mode / valeurs : 3 0

Effets / actions

Téléportation : Mystic Glyph Ruins map #706 · point #21

Si les prérequis ne sont pas remplis

Dialogue #4898"Hmm? I mistook you for someone else."

PS. Can't enter if damaged by Power of the Ruins or if there are already two people in the location.

Quêtes liées

Conditions particulières

Niveau du personnage ≥ 1
État du buff requis : Damage by Power of the Ruins #62993Under the influence of Power of the Ruins; lasts 20 hours.Mode / valeurs : 3 0

Dialogues de quêtes

L20. Infiltrate the Ruins (REP)
Acceptation
"Legend has it the ancient ruins in Saphael contain great power," Kraft explained.

"Unfortunately, the Bone Reef Pirates found one of these ruins. The pirates aren't the real issue, but I fear they may unlock some sort of evil."

"The pirates can smell your power. You're better off working with a Sprite Messenger whose powers are not fully developed; that will throw them off your scent."

"The ruins are filled with traps, so I will go with you to provide hints when necessary."
L50. Protect the Ruins (REP)
Acceptation
"Legend has it the ancient ruins in Saphael contain great power," Kraft exclaimed. His smile quickly fell.

"Unfortunately, the Bone Reef Pirates found one of these ruins. The pirates aren't the real issue, but I fear they may unlock some sort of evil."

"I wouldn't ask you to go alone. Find a powerful Sprite Messenger to go with you. You must distract the pirates."

"The ruins are filled with traps, so I will go with you to provide hints when necessary."
L30. Infiltrate the Ruins (REP)
Acceptation
"Legend has it the ancient ruins in Saphael contain great power," Kraft explained.

"Unfortunately, the Bone Reef Pirates found one of these ruins. The pirates aren't the real issue, but I fear they may unlock some sort of evil."

"The pirates can smell your power. You're better off working with a Sprite Messenger whose powers are not fully developed; that will throw them off your scent."

"The ruins are filled with traps, so I will go with you to provide hints when necessary."
L40. Infiltrate the Ruins (REP)
Acceptation
"Legend has it the ancient ruins in Saphael contain great power," Kraft explained.

"Unfortunately, the Bone Reef Pirates found one of these ruins. The pirates aren't the real issue, but I fear they may unlock some sort of evil."

"The pirates can smell your power. You're better off working with a Sprite Messenger whose powers are not fully developed; that will throw them off your scent."

"The ruins are filled with traps, so I will go with you to provide hints when necessary."
L60. Protect the Ruins (REP)
Acceptation
"Legend has it the ancient ruins in Saphael contain great power," Kraft exclaimed. His smile quickly fell.

"Unfortunately, the Bone Reef Pirates found one of these ruins. The pirates aren't the real issue, but I fear they may unlock some sort of evil."

"I wouldn't ask you to go alone. Find a powerful Sprite Messenger to go with you. You must distract the pirates."

"The ruins are filled with traps, so I will go with you to provide hints when necessary."
L70. Protect the Ruins (REP)
Acceptation
"Legend has it the ancient ruins in Saphael contain great power," Kraft exclaimed. His smile quickly fell.

"Unfortunately, the Bone Reef Pirates found one of these ruins. The pirates aren't the real issue, but I fear they may unlock some sort of evil."

"I wouldn't ask you to go alone. Find a powerful Sprite Messenger to go with you. You must distract the pirates."

"The ruins are filled with traps, so I will go with you to provide hints when necessary."
L81. Protect the Ruins (REP)
Acceptation
"Legend has it the ancient ruins in Saphael contain great power," Kraft exclaimed. His smile quickly fell.

"Unfortunately, the Bone Reef Pirates found one of these ruins. The pirates aren't the real issue, but I fear they may unlock some sort of evil."

"I wouldn't ask you to go alone. Find a powerful Sprite Messenger to go with you. You must distract the pirates."

"The ruins are filled with traps, so I will go with you to provide hints when necessary."
L91. Protect the Ruins (REP)
Acceptation
"Legend has it the ancient ruins in Saphael contain great power," Kraft exclaimed. His smile quickly fell.

"Unfortunately, the Bone Reef Pirates found one of these ruins. The pirates aren't the real issue, but I fear they may unlock some sort of evil."

"I wouldn't ask you to go alone. Find a powerful Sprite Messenger to go with you. You must distract the pirates."

"The ruins are filled with traps, so I will go with you to provide hints when necessary."
L71. Investigate the Mystic Glyph Ruins (REP)
Intermédiaire
"I'm not really sure what kind of person he's looking for, but..."

Luther's voice trails off and he frowns.

"I know you're probably the busiest person in Jale, but do you think you could check up on him?"
Fin
"Yeah, yeah, I'm looking for someone to gimme a hand,"

Jarso snaps, clearly upset.

"You know how terrible that Black Sheep Cult is, right? Wanna lend a hand to poor old me?"