Battle Roar 1
[50934]
#9#
Physical Skill
Energy #24# Points
Carry out immediately
Cooldown 15 sec seconds
Level Requirement #15#
Requires a one-handed weapon to cast.
Requires Charge Points to cast. Upon casting, all enemy units within an 8-meter radius centered on yourself take damage according to the number of Charge Points, and you gain the status "Pursuit 2"; grants all enemies the status "Paralysis".
Charge 1 point: Deals #25# points of #61#% physical damage.
Charge 2 points: Deals #27# points of #65#% physical damage.
Charge 3 points: Deals #29# points of #66#% physical damage.
Charge 4 points: Deals #31# points of #67#% physical damage.
Charge 5 points: Deals #33# points of #68#% physical damage.
"Pursuit 2": Dual Wield DMG, Physical DMG +10%, Physical PEN
Value +0.7%, maximum stack 3 layers, effect duration
time 25 seconds.
"Paralysis": Injured Status. All weapon basic attack speed -40%, movement
speed -50%, effect duration 3 seconds.
* "Pursuit 2" will disappear when switching to a non-one-handed weapon.
* "Paralysis" has no effect on Bosses.
Physical Skill
Energy #24# Points
Carry out immediately
Cooldown 15 sec seconds
Level Requirement #15#
Requires a one-handed weapon to cast.
Requires Charge Points to cast. Upon casting, all enemy units within an 8-meter radius centered on yourself take damage according to the number of Charge Points, and you gain the status "Pursuit 2"; grants all enemies the status "Paralysis".
Charge 1 point: Deals #25# points of #61#% physical damage.
Charge 2 points: Deals #27# points of #65#% physical damage.
Charge 3 points: Deals #29# points of #66#% physical damage.
Charge 4 points: Deals #31# points of #67#% physical damage.
Charge 5 points: Deals #33# points of #68#% physical damage.
"Pursuit 2": Dual Wield DMG, Physical DMG +10%, Physical PEN
Value +0.7%, maximum stack 3 layers, effect duration
time 25 seconds.
"Paralysis": Injured Status. All weapon basic attack speed -40%, movement
speed -50%, effect duration 3 seconds.
* "Pursuit 2" will disappear when switching to a non-one-handed weapon.
* "Paralysis" has no effect on Bosses.
- Bersaglio
- Non è richiesto un bersaglio esplicito.
- Raggio d’effetto
- 16
- Costo PM
- 138
- Danno base
- 1 515
- Danno casuale
- 5
- Coefficiente di danno
- 303
- Effetto sul bersaglio
- Battle Roar 1
Target effect: Battle Roar 1
Combat behavior
Usage : At rest

