Earth Shock 4
[50518]
#9#
Physical Skill
Energy #24# points
Carry out immediately
Cooldown 20 sec seconds
Level requirement: Level #15#
Requires equipping a shield to use.
Requires charge points to use. After use, within a radius of 8 meters centered on self, all enemy units will take damage based on charge points and be inflicted with the "Paralysis" status. If the target already has the "Paralysis" status, they will also be inflicted with "Dizziness".
1 charge point: Deals #25# points of #61#% physical damage.
2 charge points: Deals #27# points of #65#% physical damage.
3 charge points: Deals #29# points of #66#% physical damage.
4 charge points: Deals #31# points of #67#% physical damage.
5 charge points: Deals #33# points of #68#% physical damage.
"Paralysis": Injured status. All weapon normal attack speed -40%, movement speed -50%, effect lasts for 4 seconds.
"Dizziness": Evasion value becomes zero, enters a stunned state, effect lasts for 1 second.
* "Paralysis" and "Dizziness" are ineffective against bosses.
Physical Skill
Energy #24# points
Carry out immediately
Cooldown 20 sec seconds
Level requirement: Level #15#
Requires equipping a shield to use.
Requires charge points to use. After use, within a radius of 8 meters centered on self, all enemy units will take damage based on charge points and be inflicted with the "Paralysis" status. If the target already has the "Paralysis" status, they will also be inflicted with "Dizziness".
1 charge point: Deals #25# points of #61#% physical damage.
2 charge points: Deals #27# points of #65#% physical damage.
3 charge points: Deals #29# points of #66#% physical damage.
4 charge points: Deals #31# points of #67#% physical damage.
5 charge points: Deals #33# points of #68#% physical damage.
"Paralysis": Injured status. All weapon normal attack speed -40%, movement speed -50%, effect lasts for 4 seconds.
"Dizziness": Evasion value becomes zero, enters a stunned state, effect lasts for 1 second.
* "Paralysis" and "Dizziness" are ineffective against bosses.
- Bersaglio
- Non è richiesto un bersaglio esplicito.
- Raggio d’effetto
- 16
- Costo PM
- 90
- Danno base
- 160
- Danno casuale
- 10
- Coefficiente di danno
- 100
- Effetto sul bersaglio
- Earthquake Strike
Target effect: Earthquake Strike
Combat behavior
Combat tier : 1Primary HP range : 70 % < PV ≤ 100 %Configured HP threshold : 100 %Cast probability : 20 %

