GR

Guild Affairs Officer Elsea

ID : 64058 ServiceDialogueTéléportation 61 quêtes 1 service
Données techniques
Modèle 3D
n919010
CursorType
2
Noms du PNJ selon la langue
CN 公會事務官 愛爾西 cn
FR Responsable des Guildes Elsea fr
US Guild Affairs Officer Elsea us
ES Oficial de Asuntos Gremiales Elsea es
PT Oficial de Assuntos da Corparação Elsea pt
DE Gildenangelegenheiten-Beauftragter Elsea de
JP ギルド事務員 エルシー jp
Ilya[x:177, y:256]

Τρισδιάστατο μοντέλο

Model ready to load.

""I will assign you a mission as long as you have the proper M-Skills. You must also be strong and courageous to take on these difficult tasks."

"If you don't have any business here, please leave now! I'm awaiting a meeting with Merlin.""

Dialogues

How to establish a Guild

Interaction

Réponse :
"To establish a guild, you must reach level 16 and pay 3 gold as a registration fee."

"The name of your guild cannot exceed the character limit.*You can only be a member of one guild at a time."

"Fill your guild with like-minded people you'll meet in Saphael. Some difficult tasks should only be attempted by guilds; certain ferocious beasts cannot be defeated by a lone adventurer. The battles will be difficult, but the rewards are worth it!"

Prérequis

Aucun

Effets / actions

Aucun
Obtaining Guild Upgrade Qualifications

Interaction

Réponse :
"When a Guild's contributions to Saphael become increasingly significant and organized, the Guild level can be raised. Higher-level Guilds can expand their member limit, and we can offer more services."

"An LV2 Guild can have up to 70 members; the Leader can set up to 3 rank titles."

"An LV3 Guild can have up to 100 members; the Leader can set up to 4 rank titles."

"An LV4 Guild can have up to 150 members; the Leader can set up to 5 rank titles and use the Guild Message Board."

"An LV5 Guild can form a contract with the Sprite King to obtain Guild skills."

"In the future, Guilds will be able to reach even higher levels and offer more convenient features. Please look forward to it."

Prérequis

Aucun

Effets / actions

Aucun
How to upgrade a guild

Interaction

Réponse :
"You can accept guild work from local guild administrative officers to accumulate guild experience. When experience reaches 100%, the guild can be upgraded."

"The safety of the residents of Saphael is threatened by crises that cannot be resolved by just one or two brave individuals."

"Guild tasks require member cooperation to clear threats, testing team spirit as well as each individual's skills."

Prérequis

Aucun

Effets / actions

Aucun
Please tell me the details of the legendary secret realm.

Interaction

Réponse :
"The legendary secret realm was the base where humans and the Sprite King fought together in ancient times and repelled the evil dragon."

"When the Sprite Messengers felt helpless about the conflicts among humans and left the continent of Saphael with the Sprites, the base gradually faded into the overgrown wilderness..."

"I can assist the Sprite Messenger, who is the Guild Leader, in breaking the Seal of the secret realm and restoring the base to its former glory. However, two more conditions must be met to complete this task."

"First, the Guild must reach level 6, and the Treasury must have 6000 gold before I can help the Sprite Messenger unlock the Seal of the secret realm."

Prérequis

Aucun

Effets / actions

Aucun
Please help me break the seal of the secret realm.

Interaction

Réponse :
"The long-lost secret passage! Open once again!" the Guild Affairs Officer shouted loudly.

(Suddenly, a massive surge of energy and light appeared, causing you to instinctively close your eyes. When you opened them again, you found yourself in an Unknown environment.)

Prérequis

Rang de guilde >= 1
Niveau de guilde >= 6
Maison de guilde 0
Trésorerie de guilde >= 60000000

Effets / actions

Ouvre la maison de guilde 1
Téléportation : Guild Base map #601 · point #50
Trésorerie de guilde - 60000000

Si les prérequis ne sont pas remplis

Dialogue #82335"You have not met the conditions to break the Seal... Unfortunately, I cannot help you access the secret realm."

"If you wish to break the ancient Seal, you must be the leader of a level 6 Guild, and the Treasury must hold 6000 gold."

"Of course, if you have already unlocked the Seal of the secret realm, you will no longer need my assistance."

Quêtes liées

IDQuêteZoneChaîne PNJRôle du PNJ
2153 L74. Magic Experiment (REP) Guild Quest Donneur
2156 L76. Magic Tail (REP) Guild Quest Donneur
2159 L77. Valley Legend (REP) Guild Quest Donneur
2162 L79. Scroll Material (REP) Guild Quest Donneur
2165 L81. Staff Material (REP) Guild Quest Donneur
2168 L82. Postwar Lament (REP) Guild Quest Donneur
2171 L84. Magic Creature (REP) Guild Quest Donneur
2174 L85. Man-Eating Beast (REP) Guild Quest Donneur
2177 L85. Ancient Ruins (REP) Guild Quest Donneur
2303 L25. Booming Roar (REP) Guild Quest DonneurValidation
2304 L15. Corrupted Chasm (REP) Guild Quest DonneurValidation
2307 L06. Eradication of the Wild Boar Guild Quest Donneur
2310 L11. Goblin Troop's Scheme Guild Quest Donneur
2802 L19. Ilya Defense (REP) Guild Quest Donneur
2805 L24. Ecological Equilibrium (REP) Guild Quest Donneur
2808 L29. Purifying Magic Powder (REP) Guild Quest Donneur
2811 L32. Swamp Bat (REP) Guild Quest Donneur
2814 L34. Xerxes (REP) Guild Quest Donneur
2817 L39. Peninsula's Crisis (REP) Guild Quest Donneur
2820 L40. Stone Colossus (REP) Guild Quest Donneur
2823 L43. Scrubland Yak Armor (REP) Guild Quest Donneur
2826 L44. Mysterious Medicine (REP) Guild Quest Donneur
2829 L45. Desert Bone (REP) Guild Quest Donneur
2832 L48. Battle of Great Eagles (REP) Guild Quest Donneur
2835 L50. Secret in the Mist (REP) Guild Quest Donneur
2838 L50. Misty Tree (REP) Guild Quest Donneur
2841 L53. Festival Fire (REP) Guild Quest Donneur
2844 L54. Unknown Calamity (REP) Guild Quest Donneur
2847 L55. Nether Dragon Utumno (REP) Guild Quest Donneur
2850 L57. Creature Unrest (REP) Guild Quest Donneur
2853 L58. Price Control (REP) Guild Quest Donneur
2856 L59. Price of Justice (REP) Guild Quest Donneur
2859 L60. Flaming Aschenbrand (REP) Guild Quest Donneur
2872 L62. Source of Infectious Disease (REP) Guild Quest Donneur
2875 L63. Abyss Golem (REP) Guild Quest Donneur
2878 L64. Demon Cataclysm (REP) Guild Quest Donneur
2881 L65. Demon Lord Foras (REP) Guild Quest Donneur
2908 L67. Destroy Mutated Monsters (REP) Guild Quest Donneur
2911 L68. Mysterious Medicine (REP) Guild Quest Donneur
2914 L69. Invincible Iron Ape (REP) Guild Quest Donneur
2917 L71. Moving Corpse (REP) Guild Quest Donneur
2920 L72. King of the Northsea (REP) Guild Quest Donneur
2923 L73. Ice Tree (REP) Guild Quest Donneur
2926 L74. Aurora Sword Spirits (REP) Guild Quest Donneur
2945 L77. Purfity Evil (REP) Guild Quest Donneur
2948 L77. The Darkness of the End (REP) Guild Quest Donneur
2951 L78. Ancient Legacies (REP) Guild Quest Donneur
2954 L80. Queen of the Swamp (REP) Guild Quest Donneur
3339 L82. Research and Souvenir (REP) Guild Quest Donneur
3342 L84. Bizarre Chitin (REP) Guild Quest Donneur
3345 L84. Golden Seedling (REP) Guild Quest Donneur
3348 L85. Giant Scarlet Egg (REP) Guild Quest Donneur
3351 L87. Ancient Ice Crystal (REP) Guild Quest Donneur
3354 L87. Rare Mutation (REP) Guild Quest Donneur
3357 L88. Cobalt Item (REP) Guild Quest Donneur
3360 L90. Sinister Jelly (REP) Guild Quest Donneur
3363 L90. Pirate Sist-arrrs (REP) Guild Quest Donneur
4597 L1. Ilya Guild Operation Assistance (REP) ValidationParler à
4599 L1. Kaslow Guild Operation Assistance (REP) Parler à
4600 L1. Kaslow Courier (REP) Validation
4621 L81. A Call for Jelly Rabbit Coins (REP) Validation

Autres interactions, prérequis et effets

I plan to establish a guild. OptionCmd1

Interaction

I plan to establish a guild.
Détails techniques contextuelsServiceType 8 · StoreID 0

Prérequis

Aucun

Effets / actions

Aucun

Dialogue alternatif

Dialogue #3583Sorry, you are not qualified. Please attend training first.
See the list of guilds you can join OptionCmd5

Interaction

See the list of guilds you can join
Détails techniques contextuelsServiceType 20 · StoreID 1

Prérequis

Aucun

Effets / actions

Aucun

Objets proposés

Conditions particulières

Rang de guilde >= 1
Niveau de guilde >= 6
Maison de guilde 0
Trésorerie de guilde >= 60000000

Dialogues de quêtes

L74. Magic Experiment (REP)
Acceptation
"I heard Spirit Valley in Deepfathom is suffering from a serious case of sand... ification," says Elsea the City Official. "You know, the thing where the desert takes over the land."

"Have you heard? It's happening at the Worm's Nest."

"Master Alez is very concerned. He wants you to collect Black Seeds from Rot Nymphs and Milky Seeds from Flower Demons."

"We think these two monsters are related to the problem and we need their seeds for magical experiments."

As you're walking away Elsea says, "Desertification! That's the word!" loud enough to make you jump.
L76. Magic Tail (REP)
Acceptation
"Hey, %n%!" Elsea the City Official calls you over.

"Have you been to Deepfathom yet? The Ilya government wishes to purchase some special items. On a long-term basis," Elsea whispers.

"I'm talking about the Magic Lizard Tails from the Lizardmen and Strong Lizard Tails from the Lizard Soldiers in the Spirit Valley."

"I can't tell you what it's for, but when you have them, take them to Guard Captain Augusque!"
L77. Valley Legend (REP)
Acceptation
"Recently, a very angry Merlin the Prophet announced a new quest."

"In Deepfathom, a terrible man-eating beast has been terrorizing scholars and elders in Spirit Valley."

"Elder Merlin wants someone to hunt down the beast called Ken to stop its reign of terror."

"Please accept this quest and stop the man-eating monster from harming more innocent people."
L79. Scroll Material (REP)
Acceptation
"Deepfathom is a really wonderful place. It's filled with creatures that I have never seen before."

"The Senate wants to use the pelts of the Whiteneck Weasels and Flaming Weasels in the Misty Plateau for making scrolls."

"The elders believe that the magical pelts should produce high-quality magic scrolls."

"Please deliver the pelts to Elder Marla. She will have payment for your services."
L81. Staff Material (REP)
Acceptation
"There are two kinds of elephants in Misty Plateau in Deepfathom. One is called the Plateau Elephant and the other is the Red Mammoth. They are very special magical creatures."

"Dean Edward believes that their ivory might be suitable for making new magical staves."

"The Dean is now offering to buy large quantities of Plateau ivory, so take them to him."

"This is a very important task. The Dean has even named you specifically for this task. Don't let him down!"
L82. Postwar Lament (REP)
Acceptation
"The Sprite King War is gradually fading from memory, but its aftereffects can still be felt today."

"A giant prehistoric beast named Aschenkar still lives on the Misty Plateau in Deepfathom. The name itself means 'After Effect' in the language of ancient magic."

"If not for the Magic Craters left over from the Sprite King War, the elephant could not have possibly grown so huge."

"It's time for you to put an end to its tragic existence and close a chapter in the world's terrible history! Put that giant beast down and then report back to Alez the White Flame Knight."

"Don't let that living magical tragedy continue to roam free."
L84. Magic Creature (REP)
Acceptation
"I am told that there is a strange insect that can be found in Golden Sandbar in Deepfathom."

"The Crystal Mine Bugs and Crystal Mine Female Bugs are unusual in that they have both mineral and organic characteristics."

"Ilya has appointed Cahan to collect the minerals from such unusual creatures for further study."

"Cahan's problem right now is how he'll get these research samples. Can you collect some samples for him?"
L85. Man-Eating Beast (REP)
Acceptation
"Some say that two-headed monsters are a result of mutations caused by prehistoric magic."

"Vicious two-headed lizards have been found in Deepfathom as well. A lot of them."

"The Goldsand Lizards and Poisonous Lizards in Golden Sandbar particularly like preying on humans. They now pose a major threat to local travelers."

"The Elder is very concerned about this problem. He asks that you go deal with those dangerous lizards then report back to him with the results."
L85. Ancient Ruins (REP)
Acceptation
"Mystic Marla's auguries indicate that the Ancient Destroyer Sibo Gin is set to attack and destroy our city again," Elsea says with a solemn expression.

"Sibo Gin is a vicious giant turtle that has endured since prehistoric times. It has wreaked immense destruction through the ages."

"We must attack and defeat Sibo Gin while it is still resting at Golden Sandbar in Deepfathom. This will change the future that the Mystic foresaw."

"Once the giant turtle has been defeated, report back to Mystic Marla at once and ask her to roll the bones again. Hopefully, this will avert the destruction of the city."
L25. Booming Roar (REP)
Acceptation
"We recently heard a strange roar echoing forth from the Ancient Forest. The villagers are frightened of this potentially dangerous unknown creature."

"Several members of our patrol team in Ilya were recently found dead, their corpses ripped open, bloody entrails strewn around the forest. Deep gashes were found on nearby trees."

"Please search the area and try to stop the creature while I investigate the incident. This mission is dangerous; you'd best not go in by yourself unless you're literally dying to solve this mystery."
Intermédiaire
"I believe I've discovered the origin of this issue. The growing power of Carso created cracks in the barrier that seals away Deepfathom; vicious otherworldly creatures have been slipping through the fissures. I have already asked the Magic Academy to repair the cracks."

"The good news is that the barrier is still mostly effective; as creatures pass through, they will be injured. Otherwise, this could be an utter disaster."
Fin
"What? You defeated the creatures from Deepfathom!? Unbelievable! The people of Ilya owe you a debt of gratitude."

"Your partners must be quite excellent; keep them by your side as you continue your journey. Please keep in mind that while the monster was wounded by the barrier, it is quite resilient and could still come back to attack you. Stay alert!"
L15. Corrupted Chasm (REP)
Acceptation
"The workers of Steam Mine Mountain have been suffering from food poisoning!"

"Also, locals have recently seen a black shadow lurking about; rumor has it that it's a ghost. Workers here are too anxious about the apparition to properly do their jobs. Oddly enough, wherever the shadow is seen, a rotten stench hangs in the air, and a viscous mucuous drips down the walls."

"Perhaps these incidents are connected. I'll try to gather more information. Meanwhile,*Please check the site if you can."
Intermédiaire
"I have just received a response from Ilya. Apparently, the cracks in the barrier of Deepfathom were caused by Carso's growing power. They've pledged to seal up the gaps."

"Luckily, even Deepfathom's most horrid creatures hurt themselves when they pass through the barrier, so they are not at full strength. Hunt down the beasts while they are injured, or your task will be all the more difficult later!"
Fin
"What? You defeated the creatures from Deepfathom!? Unbelievable! The people of Jale owe you a debt of gratitude."

"Your partners must be quite excellent; keep them by your side as you continue your journey. Please keep in mind that while the monsters were wounded by the barrier, they are quite resilient and could still come back to attack you. Stay alert!"
L06. Eradication of the Wild Boar
Acceptation
"Packs of Wild Boars and Hill Boars cause strife in Shell Hill."

"The Guard Captain of Ilya said they've been attacking our newbies."

"Since you have both courage and skill, we are counting on you to defeat the monsters. Most of the other warriors here are, frankly, sissies compared to you."

"Report to the Guard Captain of Ilya for your reward once you complete the mission."
L11. Goblin Troop's Scheme
Acceptation
"Would you like to prove your heroism?"

"Packs of Goblin Soldiers and Goblin Shamans lurk in the lower right corner of the Moonlight Forest."

"The Guard Captain of Ilya recently intercepted a secret message: the Goblins plan to build an army and invade Ilya."

"They must be defeated before they destroy our fair city, but we need your help."
L19. Ilya Defense (REP)
Acceptation
"Hello, %c%."

"We're making magical weapons, but currently, we lack proper supplies."

"We desperately need Moonlight Deer Horns from Moonlight Forest. We could also use Venom Flower's Husk and Honey Bear Fur from Ancient Forest."

"When you've collected these items, please give them to Augusque, the Guard Captain of Ilya."
L24. Ecological Equilibrium (REP)
Acceptation
"The population of certain creatures in the Ancient Forest has skyrocketed, thus disrupting the delicate ecological balance. Something must be done, as these particular beasts are quite dangerous."

"Please eliminate these evil creatures. When you've completed the mission, report to White Flame Knight Alez in the knight zone."
L29. Purifying Magic Powder (REP)
Acceptation
"In the Black Swamp, you can find materials for making Purifying Magic Powder. Ilya needs your help!"

"We need the following items: Decaying Tree Branches from Ashen Wisewoods, Mutated Mud Crab Shell and Black Swamp Crocodile Hide."

"When you've collected these, please report to Augusque, the Guard Captain of Ilya."
L32. Swamp Bat (REP)
Acceptation
"%n%, we believe catastrophe has struck the area east of the Black Swamp."

"Bats flood the place; you can't turn around without getting whipped in the face by a leathery wing. We fear this population boom could wreak havoc on the ecosystem."

"Please get rid of the bats, and when you're done, report back to Cahan, the White Flame Knight of Ilya."
L34. Xerxes (REP)
Acceptation
"Watcher of Slaves Xerxes has been causing trouble for Ilya's Senate for quite some time."

"They say it came from an alternate dimension. It dwells in the Meteorite Crater of Belcar Plateau."

"With a name like "Watcher of Slaves," it's bound to be at least kind of bad, right? Please kill it and report to White Flame Knight Alez in the knight zone."
L39. Peninsula's Crisis (REP)
Acceptation
"Bone Reef Peninsula is now facing a major catastrophe. Although Defense Captain Auston protects DeRodin Village, he cannot deal with this matter alone."

"Pirates and Fishmen dwell there, and they must be taken out posthaste!"

"Kill them, and report to Cahan the White Flame Knight."
L40. Stone Colossus (REP)
Acceptation
"A giant rock monster appeared in Angoya Island; it's near Hamo's Stone Statues now."

"They call it Stone Colossus Jalmano. I don't know what it wants, but it threatens to wreak havoc on many residents."

"Ilya is responsible for western Angoya Island, so we must defeat the monster. Please slay it and report to White Flame Knight Alez."
L43. Scrubland Yak Armor (REP)
Acceptation
"Someone saw Male Scrubland Yaks in the north of the Land of Sighs. You can make excellent armor from their bones and skin."

"Ilya needs people to collect these materials. I bet you're up to the task."

"Once you collect enough materials, report to Augusque, the Guard Captain in Ilya."
L44. Mysterious Medicine (REP)
Acceptation
"Ilya sent scholars to dig up the ruins and bring back artifacts."

"They say that ancient people once used a magic potion to save thousands of lives. Apparently, the potion was made from the Cliff Warrior's Blood and Dragon Rock Whelp Scales."

"Please bring some back for me. You can get them in the Land of Sighs."

"I will confer with our elder, Merlin, about this. I already asked Ilya Guard Captain, Augusque, to help, so please bring him the materials."
L45. Desert Bone (REP)
Acceptation
"A dragon beast appeared in the desert. Its soul is trapped within its body; every day is unending pain and sorrow for this miserable creature."

"You need to kill it to release its soul. It's the only way to allow it to rest in peace." Elsea sighed.

"After you slay it, report to White Flame Knight Alez."
L48. Battle of Great Eagles (REP)
Acceptation
"I should have known those blasted Crimson Sawtooths would cause more trouble in the desert."

"They're disturbing the environment and polluting the water."

"Ilya cannot ignore this sort of insolence. Please take them out for us; when you finish, report to White Flame Knight Alez."
L50. Secret in the Mist (REP)
Acceptation
"They say the Misty Wetlands contain great mana. Many creatures there are exposed to it on a fairly constant basis."

"Ilya would like to extract the mana from those creatures for research."

"We'll need some materials for the experiments: Wetland Jelly Mucus and Whiterock Spider Shells."

"Please gather these items and give them to the Ilya Guard Captain, Augusque."
L50. Misty Tree (REP)
Acceptation
Ah, someone just delivered this message."

"The letter says that this giant tree often goes berserk for unknown reasons and attacks travelers on the road. It's really troublesome."

"I don't think this is a small matter because the letter bears the seal of Elder Prophet Marla. If I were you, I would go to the Misty Wetlands and check out this tree called Sopole."

"Set off and test your skills. Report back to Elder Prophet Marla when you're done.
L53. Festival Fire (REP)
Acceptation
"The season of Purification Worship is upon us."

"Purification Worship helps old spirits travel to heaven easily."

"For the ceremony to succeed, we need to collect some Bonecrushing Crocodile Scales and Columbus' Skull to ignite the fire."

"You can find these in Misty Wetlands; please hurry and gather them. Once you have enough, give them to the Ilya Guard Captain, Augusque."
L54. Unknown Calamity (REP)
Acceptation
"More trouble sprung up in the Lost Highlands. Shining Wind Spirits disturb the locals, and Lithograph Scorpion multiply too quickly."

"Ilya has already sent a natural disaster investigation group to check out the situation, but they cannot carry out their mission with so many Spirits and Scorpions under foot."

"Help destroy those threats! Report to Alez when you're finished."
L55. Nether Dragon Utumno (REP)
Acceptation
"The dragon caused so much death and destruction in the Lost Highlands."

"As an officer, I cannot stand around waiting for the research results from the Magic Academy. I need to attack Utumno now."

"Utumno's saliva can decay any creature it touches, so you must avoid it! We learned our lesson the hard way."

"After you finish, report to prophet Merlin of Senate! He is very concerned about this issue."
L57. Creature Unrest (REP)
Acceptation
"The creatures in the Gaia Woodlands grow fiercer by the day. We have no idea what caused this sudden change in their personalities. I mean, they were never flitting about, singing songs and making wreaths from flowers, but they also weren't biting off peoples' limbs."

"To ease the workload of those in the Defender's Castle, please take out these hostile creatures."

"When you finish, go to Alez for your reward! He is in charge of supporting the Defender's Castle."
L58. Price Control (REP)
Acceptation
"Spider casserole and dragon tempura are delicacies here in Ilya. To make them, you need the Alechi Dragon Ridge and the Blackrock Spider Legs."

"It's hard to get the ingredients, which makes them quite pricey!"

"As an officer, it's my duty to prevent prices from becoming exorbitant. And, well, I could use a piping hot piece of spider casserole, myself! Watch out; the little legs get stuck in your teeth."

"Please collect the ingredients!" said Elsea, licking his lips.
L59. Price of Justice (REP)
Acceptation
"The Stone Sword Keepers protect the Stone Sword Tomb of Gaia Tree from intruders. However, they've recently gone mad; they kill anyone who approaches them."

"Rumor has it evil bugs have infected their brains. Ew."

"We need to take care of this situation. Take out the bugs... or the guard... but just make the killing stop!"
L60. Flaming Aschenbrand (REP)
Acceptation
"The dragon has begun harassing our people again. I'm sure its behavior is due to the Crimson Sawtooth rebels in Blackfire City. Don't they know how to control their dragons?"

"Gather your partners, find out Aschenbrand's location, and kill it before it wreaks more havoc!"
L62. Source of Infectious Disease (REP)
Acceptation
"An infectious disease surfaced in Prism Island. Those who suffer from it feel energized but are really growing weaker by the minute."

"The Four Seas Trade Council wants Ilya to help find a cure. The Senate believes the disease might be have something to do with mutated monsters."

"Visit the eastern end of the Resistance Camp on Prism Island Prairie. Find the Double-Chomper Lizard and retrieve its throat sac. Then proceed to the entrance of the Crystal Mine Pit and collect the Bloodthirsty Dragon Whelp Throat Sacs. Deliver them to prophet Marla at the Senate."
L63. Abyss Golem (REP)
Acceptation
"The Abyss Golem, Ulgioth, surfaced on Prism Island Prairie. We must try to eliminate this monster before it grows even bigger and stronger."

"Abyss Golem's body is a conglomeration of Golems. Golems lurk underground and absorb the power of the dark, then unite to form a giant monster. You'll find it to the south of the eastern woods in Schilling Village."

"%n%, you must arm yourself and bring some partners along if you hope to beat it!"
L64. Demon Cataclysm (REP)
Acceptation
"Mutated monsters on Prism Island are throwing off the area's ecological balance."

"At Twin Lion Mountain, the monsters will soon devour all local animals."

"Please go to Twin Lion Mountain and slaughter the two mutated monsters: Sharptooth Tortoises and Iron Jaw Ants. Deliver their brains to prophet Marla at the Senate for further research."

"Find Sharptooth Tortoises to the north of the Investigation Camp and Iron Jaw Ants after you pass the North Lion Mountain Trailhead."
L65. Demon Lord Foras (REP)
Acceptation
"The knight we dispatched claims he saw One-Eyed Evil God Foras on Twin Lion Mountain. Foras is an incredibly dangerous beast who takes pleasure in murdering innocent civilians."

"You must destroy it before it kills again. You can find it by starting in the east of the investigation camp and traveling toward Twin Lion Mountain."

"Bring your most trusted companions and eradicate that monster! When you've completed the task, report to Chief Prophet Merlin."
L67. Destroy Mutated Monsters (REP)
Acceptation
"Elsaland needs our magic knowledge to stop a monster in Knight Valley from going berserk."

"If they cannot stop it, it will threaten many innocent lives."

"Please go to Minorsnow Forest in the Knight Valley and kill the Snow Faerie Sprites and Demon Forest Wolves there. We must stop them from hurting other creatures."

"White Flame Knight Alez will be waiting for your good news."
L68. Mysterious Medicine (REP)
Acceptation
"Magic and Herbalism are closely related. Combining various herbs can achieve magical effects."

"The Northland Bandits in the southeast of White Spring in Eternal Mountains Village can produce some special herb medicines. These medicines increase their power and allow them to devote their lives to villainy."

"Please get some Bloodthirsty Butcher's Drugs from the Northland Butcher and some Chief's Iron Medicine from the Northland Robbers."

"Give them to Captain Augusque. He'll know what to do."
L69. Invincible Iron Ape (REP)
Acceptation
"A horrible monster called Invincible Iron Ape, World's End Six lives in the Eternal Mountains in Elsaland."

"The Invincible Iron Ape is ill-tempered and has a penchant for causing serious damage."

"The Senate hopes you can gather some help and stop this Ape from monkeying around with our safety."

"When you finish the mission, you can go to Elder Chief Merlin in the Senate for a reward."
L71. Moving Corpse (REP)
Acceptation
"Someone must have cast an evil spell on the Oblivion Border," Elsea said, brow furrowed.

"In the southwest of the Oblivion Border lies a volcanic island called Island of All Evils. Undead monsters like Half-Tainted Mummies and Deformed Mummies roam free there."

"Ilya can't just wait for these sinister beings to attack innocent people. %n%, please vanquish them for us."

"White Flame Knight Alez awaits your report."
L72. King of the Northsea (REP)
Acceptation
"I didn't know much about the north before, but now I understand that it's brimming with horrid beasts." Elsea grimaced.

"King of the Northsea, Barobaro, is a monster often seen in Oblivion Border. It can sink a ship with a single blow."

"For the safety of the sailors and passengers, we hope that you can defeat it. It dwells in the sea in Oblivion Border."

"When you finish, please report to the White Flame Knight Alez in Ilya."
L73. Ice Tree (REP)
Acceptation
"For a magic researcher, preserving the recipe of a newly-developed magic spell or potion is always a problem. Sometimes, you reach for a recipe on paper and find it torn, smudged, or stained with marinara sauce."

"Hoarfrost Treants and Deep Freeze Treants live in the Giant Forest of Winterflake Forest."

"If you write on the skin of these two monsters, the writing will never fade away."

"Captain Augusque is helping Senate collect the tree skins. If you help, I'm sure he'll reward you."
L74. Aurora Sword Spirits (REP)
Acceptation
"An ancient demon called Aurora Sword Spirit, Nagranok, appeared in the north of Winterflake Forest."

"It's incredibly vicious and could kill countless thousands of people."

"You know things are serious when Elder Chief Merlin, puts out an order to defeat the beast."

"The demon wreaks havoc near the Highlands of Frozen Heavenly Lake. When you defeat it, please report to Merlin. Good luck."
L77. Purfity Evil (REP)
Acceptation
"Child, the darkness is breeding. We keep an eye on the evil energy to maintain peace in Saphael, but I fear it's spreading to the Ancient Polar Ruins."

"Please go to the north island."

"Destroy the Haunted Spirits on the Mountain Walk and the Underworld Wizards in the Royal Palace. Don't let the dark forces go unchecked."

"When you complete this mission, go to White Flame Knight Alez for your reward."
L77. The Darkness of the End (REP)
Acceptation
"Sameil is the leader of the demons in the Devilish Volcano in the northeast of the Ancient Polar Ruins. It uses unspeakable black magic to make innocent people suffer."

"Sameil tainted Saphael's sacred magic. Ilya wants all practicing Wizards to fight against this beast."

"Destroy the demon and restore the order of the magic society in the Ancient Polar Ruins. The White Flame Knight will reward you accordingly."
L78. Ancient Legacies (REP)
Acceptation
"The protector of Ilya, White Flame Knight Alez, made a fascinating discovery while researching ancient magic spells. However, he needs some very specific ingredients to complete his experiment."

"He wants the Aerial Armor from the Coastal Flying Stingray and the Rune Skull from the Troll Mage. These creatures dwell in the northwestern region of Auris Bay."
L80. Queen of the Swamp (REP)
Acceptation
"The Swamp Eradicator, a result of ancient fusion magic gone awry, resides in the Tear Swamp in the southwest of Auris Bay."

"Ilya calls upon all guilds to rise and eliminate this abomination to restore Auris Bay's ecological balance."
L82. Research and Souvenir (REP)
Acceptation
"They say ghosts haunt the area around Aurawhisp Hamlet every night. Residents fear these otherworldly creatures and have begun barring their windows and staying in after dusk."

"Alez is very concerned about this. Can you bring back some items from the Edge Wraiths? We'd like to study them."

"And get some Gembeast fruit while you're there!"

"I haven't been getting enough sleep, but apparently, the fruit can help you stay awake and alert." He yawned loudly.
L84. Bizarre Chitin (REP)
Acceptation
"I need your help with a confidential matter," whispered Elsea, glancing about futively.

"The Ilya government wishes to purchase some special items."

"We need Chitin from the Chimerette and Male Chimera near Aurawhisp Hamlet."

"This is top secret; I cannot answer any questions. When you get the items, take them to Guard Captain Augusque post-haste!"
L84. Golden Seedling (REP)
Acceptation
"Elder Merlin recently announced a very difficult mission."

"A very cunning and violent golem in Aurawhisp Hamlet attacked many scribes and elders."

"Elder Merlin wants someone to put a halt to that cursed golem; it cannot continue its reign of terror."

"We hope you can take on this task. You must stop the vicious golem from attacking more innocent people."
L85. Giant Scarlet Egg (REP)
Acceptation
"Frostfire Pass proves one of the only places on the planet where you can find these scarlet eggs."

"The Elder Council wants to use the eggs to dye their high-class robes."

"However, they cannot decide between using the Giant Blaze Crab Egg or the Hot Spring Monster Egg."

"Bring both kinds of eggs to Elder Marla. You will be paid well."
L87. Ancient Ice Crystal (REP)
Acceptation
"Apparently, a special ice crystal found in Frostfire Pass can be refined into a unique magical material."

"Glacial Jelly Beasts and Moss Sleetcrabs both produce large amounts of ice crystals. The Ancient Ice from the Glacial Jelly Beast is particularly pure."

"Edward, the Dean of the Magic Academy, needs these materials for magical enchantments."

"I'm entrusting you with this mission. Don't let the Dean down!"
L87. Rare Mutation (REP)
Acceptation
"The sub-dimensional ripples from Deepfathom affected the strange creature in Frostfire Pass and likely gave it such an aggressive and violent attitude!"

"You must hunt it. When you've slayed the beast, report to Alez, the White Flame Knight."

"We cannot allow the creature to do any more harm."
L88. Cobalt Item (REP)
Acceptation
"People saw Fera Goblins in Heirloom Peninsula. They are identifiable by their brilliant blue color."

"Ilya is extremely interested in these unique creatures and their magic and culture."

"Cahan has been assigned to collect some of the Goblins' items for further study."

"Please retrieve Fera Goblin Warrior Knives and Monk Knuckledusters, and deliver them to Cahan!"
L90. Sinister Jelly (REP)
Acceptation
"Evil energy influenced innocent jelly rabbits and mutated them into sinister pirates."

"Swarms of jelly rabbits caused trouble in Heirloom Peninsula, as well."

"Pirate Jelly Rabbits and the Pirate King Jelly Rabbit attacked travelers and merchants alike. Don't be fooled by their adorable hats and teeny eye patches!"

"Elder Merlin wants you to take care of those troublesome jelly rabbits. Report back to him when you finish."
L90. Pirate Sist-arrrs (REP)
Acceptation
"Marla the Mystic believes that evil exists. The power of darkness can twist dimensions. It poses an unimaginable threat," explained Elsea solemnly.

"Rozalyn, a Pirate Sister, constantly attacks innocent travelers. We must take her down while she's in Heirloom Peninsula. Good must prevail over evil!"

"Once you defeat her, report back to Marla the Mystic at once so she can perform the calming rites."
L1. Ilya Guild Operation Assistance (REP)
Intermédiaire
"If ya ever find yourself in Kaslow, Ilya, or Jale, you can always find one of our Guild Affairs Officers."

"If you're looking for a Guild, step right this way."

"We're always announcing new Guild quests, too. If ya complete 'em, you'll get yourself a pretty swell reward."
Fin
"Well, good to see ya back again! By the way, was there anything else ya wanted to know about the Guild?"

"If ya ever have a question, just look me up. I'd be more than happy to show ya the ropes!"
L1. Kaslow Courier (REP)
Intermédiaire
"All these rookies just signed up and then vanished. Poof! Gone. Making my job even more of a chore..."

"I know a lot o' people were shy, but I haven't gotten a single response yet. Not one! I couldn't tell ya why. Maybe they think we don't want 'em or maybe that we're ignoring 'em!"

"Well, for now, all we can do is send out these letters and hope for the best. Right now, we're leaning pretty heavily on the Guild Leader and Guild Affairs Officers. We need their help to get through all these letters," Elzia complains.
Fin
"Thanks so much for your help!"

"I know those letters talk a lot about death, but... maybe it'll make 'em feel a little more like they got a home here."

"We'll never forget a Guild member. Ever!"
L81. A Call for Jelly Rabbit Coins (REP)
Intermédiaire
"I know it seems a little silly. Probably inconvenient, too. But it would be great if ya could help me out,"

Elzia says apologetically.
Fin
"%n%, thank you so much!"

"I was wondering when-or if-Elzia was ever going to get around to sending me this coin!"

Elsea laughs, patting you on the shoulder.

"I'm really sorry you had to bother with this silly little job. Haha!"