#9#
Magic Skill
MP #24#
Range 26 meters
Casting time 2 Sek. seconds
Cooldown 2 Sek. seconds
Level requirement #15#
Can increase 1 Chi, causing magic damage to a single enemy target after casting
Damage +#25#, Nature Damage +#37#.
Ziel
Das aktuell ausgewählte Ziel wird verwendet.
Reichweite
52
MP-Kosten
1
Grundschaden
869
Zufälliger Schaden
10
Element
Natur
Elementarschaden
428
Combat behavior
Combat tier : 1Primary HP range : 70 % < PV ≤ 100 %Configured HP threshold : 100 %Cast probability : 20 %
Curse of Pestilence 5[51634]
#9#
Plague skill; used by Instance Bosses only.
Ziel
Es ist kein ausdrückliches Ziel erforderlich.
Effektradius
32
Zauberzeit
1 Sek.
Abklingzeit
2 Sek.
MP-Kosten
1
Effekt auf das Ziel
Plague 5
Target effect: Plague 5
Injury Status
Every 2 seconds, HP -100, unable to use healing skills.
* The failure of using healing skills only affects players.
Combat behavior
Combat tier : 2Primary HP range : 50 % < PV ≤ 70 %Configured HP threshold : 70 %Cast probability : 30 %
Knockout Strike 5[51533]
#9#
Physic Skill
MP #24#
Range 2 meters
Carry out immediately
Cooldown 8 Sek. seconds
Level requirement: Level #15#
Can increase 1 Qi and inflict Physic damage on a single enemy target after casting
Damage +#25#, can interrupt target's skill casting and inflict the "Stunned" state.
"Stunned": EVA reduced to zero, enter Dazzle state, state effect lasts for 4 seconds.
* This effect is ineffective against Boss.
Ziel
Das aktuell ausgewählte Ziel wird verwendet.
Reichweite
4
MP-Kosten
1
Grundschaden
204
Zufälliger Schaden
10
Effekt auf das Ziel
Stun
Target effect: Stun
EVA reduced to zero, entering Stunned state.
* This effect is ineffective against Bosses.
Combat behavior
Combat tier : 3Primary HP range : PV ≤ 50 %Configured HP threshold : 50 %Cast probability : 60 %
Compétence automatique de combat | Intervalle : 15 s
Astral Attraction[53058]
#9#
Physical Skill
Energy #24# Points
Carry out immediately
Cooldown 10 Sek. Seconds
After casting, within a 13-meter radius centered on yourself,
deal Physical DMG +#25# points to all enemy units,
and pull all enemies close to you.