#9#
Magic Skill
Energy #24# Points
Range 26m
Cast 3 Sek. sec
Cooldown 10 Sek. sec
After casting, within 8m radius centered on the target, all enemy units take
Magic DMG +#25# points, Fire DMG +#37# points, and all enemies are inflicted with
the status "Hellfire", "Burn 7".
"Hellfire": All ACC -60%, status effect lasts 10 seconds. "Burn 7": Injured Status. Every 2 seconds HP -200 points ~210 points, Physical DMG received +25%, status effect lasts 20 seconds.
#999#
Ziel
Das aktuell ausgewählte Ziel wird verwendet.
Reichweite
52
Effektradius
16
MP-Kosten
1
Grundschaden
30 000
Zufälliger Schaden
10
Element
Feuer
Elementarschaden
25 000
Effekt auf das Ziel
Hell Fire
Target effect: Hell Fire
All ACC -60%.
Combat behavior
Combat tier : 1Primary HP range : 70 % < PV ≤ 100 %Configured HP threshold : 100 %Cast probability : 10 %
Dragonfire[54687]
#9#
Buff Skill
Energy #24# Points
Carry out immediately
Cooldown 4 Sek. seconds
After casting, grant yourself the status "Dragonfire".
"Dragonfire": When M-ATK, inflict 1300 Fire DMG, when attacked , there is a 30% chance to reflect 70% of the DMG taken , the status effect lasts for 1 second.
#999#
Ziel
Der Anwender zielt auf sich selbst.
MP-Kosten
1
Effekt auf das Ziel
Dragonfire
Target effect: Dragonfire
When using M-ATK, add 1300 Fire Damage. When being attacked, there is a 30% chance to reflect 70% of the damage received.
Combat behavior
Combat tier : 2Primary HP range : 30 % < PV ≤ 70 %Configured HP threshold : 70 %Cast probability : 20 %
Hades Inferno[54688]
#9#
Magic Skill
Energy #24# Points
Range 30m
Cast 3 Sek. Seconds
Cooldown 10 Sek. Seconds
After casting, within a 20m radius centered on the target, all enemy units
Take magic damage +#25# points, fire damage +#37# points, and inflict all
Enemy status "Burning Hell".
"Burning Hell": Injured Status. Every 2 seconds, HP -600 points ~900 Points, all attack damage received +30%, status effect Lasts 10 seconds.
#999#
Ziel
Das aktuell ausgewählte Ziel wird verwendet.
Reichweite
60
Effektradius
40
MP-Kosten
1
Grundschaden
20 000
Zufälliger Schaden
2 000
Element
Feuer
Elementarschaden
30 000
Effekt auf das Ziel
Burning Hell
Target effect: Burning Hell
Injury Status
Every 2 seconds, HP decreases by 600 to 900 points, and all damage taken increases by 30%.
Combat behavior
Combat tier : 3Primary HP range : PV ≤ 30 %Configured HP threshold : 30 %Cast probability : 40 %