#9#
Physical Skill
Energy #24# Points
Carry out immediately
Cooldown 15 Sek. Seconds
After casting, within a radius of 26 meters centered on oneself,
all enemy units take Physical DMG +#25# points, Nature DMG +#37#
points, and all enemies are inflicted with the status "Paralysis".
"Paralysis": Injured Status. All weapon Basic-Attack SPD -40%, Movement SPD -50%, status effect lasts 5 seconds.
* This effect is invalid for Bosses.
#999#
Ziel
Es ist kein ausdrückliches Ziel erforderlich.
Effektradius
52
MP-Kosten
1
Grundschaden
3 500
Zufälliger Schaden
500
Element
Natur
Elementarschaden
3 000
Effekt auf das Ziel
Paralysis
Target effect: Paralysis
Injury Status
All Weapons' normal attack SPD -40%, Move SPD -50%.
* This effect does not apply to Bosses.
Combat behavior
Combat tier : 1Primary HP range : 50 % < PV ≤ 100 %Configured HP threshold : 100 %Cast probability : 40 %
Smash Assault[56131]
#9#
Physical Skill
Energy #24# pts
Range 5m
Carry out immediately
Cooldown 3 Sek. sec
After casting, within a 26m radius centered on the target, all enemy units
deal Physical DMG +#25# pts, and all enemies are given the status "Smashing
Shock".
"Smashing Shock": All DEF -15%, Move SPD +10%, maximum stackable 5 times, status effect lasts 5 seconds.
#999#
Ziel
Das aktuell ausgewählte Ziel wird verwendet.
Reichweite
10
Effektradius
52
MP-Kosten
1
Grundschaden
1 200
Zufälliger Schaden
10
Effekt auf das Ziel
Smashing!
Target effect: Smashing!
All DEF -15%, Move SPD +10%, stackable up to 5 layers.
Combat behavior
Combat tier : 2Primary HP range : 25 % < PV ≤ 50 %Configured HP threshold : 50 %Cast probability : 40 %
Stunning Whirlwind[56107]
#9#
Carry out immediately
Cooldown 15 Sek. seconds #23#m radius around the designated target, causing #25# points of area physical damage
with stun and hatred removal effects, lasting #43# seconds.
Ziel
Das aktuell ausgewählte Ziel wird verwendet.
Reichweite
20
Effektradius
25
Grundschaden
250
Effekt auf das Ziel
Stunning Whirlwind
Target effect: Stunning Whirlwind
Shock down and clear Malice
Combat behavior
Combat tier : 3Primary HP range : PV ≤ 25 %Configured HP threshold : 25 %Cast probability : 40 %