Beschreibung
Physical Skill
Energy 138 Points
Carry out immediately
Cooldown 15 Seconds
Level Requirement 100
Requires a one-handed weapon to cast.
Requires Charge Points to cast. Upon casting, all enemy units within an 8-meter radius centered on yourself take damage according to the number of Charge Points, and you gain the status "Pursuit 3"; grants all enemies the status "Paralysis".
Charge 1 point: Deals 1850 points of 370% physical damage.
Charge 2 points: Deals 2127.5 points of 425.5% physical damage.
Charge 3 points: Deals 2405 points of 481% physical damage.
Charge 4 points: Deals 2682.5 points of 536.5% physical damage.
Charge 5 points: Deals 2960 points of 592% physical damage.
"Pursuit 3": Dual Wield Damage, Physical Damage +13%, Physical
Penetration Value +1%, stackable up to 3 times.
Effect lasts 25 seconds.
"Paralysis": Injured Status. All weapon basic attack speed -40%, movement
speed -50%, effect duration 3 seconds.
* "Pursuit 3" will disappear when switching to a non-one-handed weapon.
* "Paralysis" has no effect on Bosses.
Energy 138 Points
Carry out immediately
Cooldown 15 Seconds
Level Requirement 100
Requires a one-handed weapon to cast.
Requires Charge Points to cast. Upon casting, all enemy units within an 8-meter radius centered on yourself take damage according to the number of Charge Points, and you gain the status "Pursuit 3"; grants all enemies the status "Paralysis".
Charge 1 point: Deals 1850 points of 370% physical damage.
Charge 2 points: Deals 2127.5 points of 425.5% physical damage.
Charge 3 points: Deals 2405 points of 481% physical damage.
Charge 4 points: Deals 2682.5 points of 536.5% physical damage.
Charge 5 points: Deals 2960 points of 592% physical damage.
"Pursuit 3": Dual Wield Damage, Physical Damage +13%, Physical
Penetration Value +1%, stackable up to 3 times.
Effect lasts 25 seconds.
"Paralysis": Injured Status. All weapon basic attack speed -40%, movement
speed -50%, effect duration 3 seconds.
* "Pursuit 3" will disappear when switching to a non-one-handed weapon.
* "Paralysis" has no effect on Bosses.

