Beschreibung
Magic Skill/Finishing Move
Energy: 323
Range: 26 meters
Carry out immediately
Cooldown: 15 seconds
Level requirement: Level 82
Curse skill. Requires charge points to carry out. After carrying out, summon's HP -20%.
Within a radius of 10 meters centered around the summon, all enemy units suffer damage based on charge points and are inflicted with "Plague 8". If the target already has the "Plague" status, an additional "Infect" status is applied.
Charge 1 point: Deals 1010 points of 202% magic damage, nature damage + 1010 points.
Charge 2 points: Deals 1160 points of 232% magic damage, nature damage + 1010 points.
Charge 3 points: Deals 1315 points of 263% magic damage, nature damage + 1010 points.
Charge 4 points: Deals 1465 points of 293% magic damage, nature damage + 1010 points.
Charge 5 points: Deals 1615 points of 323% magic damage, nature damage + 1010 points.
Plague 8": Injured status. HP -160 points every 2 seconds, cannot be restored by healing skills, lasts for 8 seconds.
"Infect": Curse status. Dark, nature resistance -20%, can stack up to 10 layers, lasts for 8 seconds.
?Failing to restore HP only affects players.
Energy: 323
Range: 26 meters
Carry out immediately
Cooldown: 15 seconds
Level requirement: Level 82
Curse skill. Requires charge points to carry out. After carrying out, summon's HP -20%.
Within a radius of 10 meters centered around the summon, all enemy units suffer damage based on charge points and are inflicted with "Plague 8". If the target already has the "Plague" status, an additional "Infect" status is applied.
Charge 1 point: Deals 1010 points of 202% magic damage, nature damage + 1010 points.
Charge 2 points: Deals 1160 points of 232% magic damage, nature damage + 1010 points.
Charge 3 points: Deals 1315 points of 263% magic damage, nature damage + 1010 points.
Charge 4 points: Deals 1465 points of 293% magic damage, nature damage + 1010 points.
Charge 5 points: Deals 1615 points of 323% magic damage, nature damage + 1010 points.
Plague 8": Injured status. HP -160 points every 2 seconds, cannot be restored by healing skills, lasts for 8 seconds.
"Infect": Curse status. Dark, nature resistance -20%, can stack up to 10 layers, lasts for 8 seconds.
?Failing to restore HP only affects players.

