DE

Bodor's Giant Stone

ID : 60312 5 quêtes
Données techniques
Modèle 3D
n074012
NpcControl
6
CursorType
2
Noms du PNJ selon la langue
CN 波多爾的巨石 cn
FR Pierre Géante de Bodor fr
US Bodor's Giant Stone us
ES Piedra Gigante de Bodor es
PT Pedra Gigante de Bodor pt
Ancient City of Vines[x:174, y:505]

3D-Modell

Model ready to load.

"When you stepped near the gigantic stone tablet, a mysterious voice suddenly rang out inside your head.

"Sprite Messenger %n%, I am the king of the Sprites of the Grasslands, Bodor; I am conversing with you through the stone tablet."

"Please listen to the voice of your heart closely.""

Quêtes liées

IDQuêteZoneChaîne PNJRôle du PNJ
2245 L60. Vision of the Sprite King Dungeon: Ancient City of Vines Validation
2246 L60. Whisper of Sprite King Dungeon: Ancient City of Vines Validation
2247 L60. Prophecy of Sprite King Dungeon: Ancient City of Vines Validation
2248 L62. Tarnisher of the Holy Realm Dungeon: Ancient City of Vines Donneur
6697 L60. Drops of Grudge I My Bookmarks Validation

Dialogues de quêtes

L60. Vision of the Sprite King
Intermédiaire
"Bodor's Peeking Eyes is a crystal orb that allows the holder to see beyond space and know everything going on around the world. It's extremely powerful."

"If the user's spirtual power is high enough, he can even see through time and peer into the future or past."
Fin
"Though Molilada has been defeated, we're sure unsure what pollutants caused this contamination."

"We need to find the cause as soon as possible, or the monsters will just keep regenerating."

"I need to purify the evil energy in Bodor's Peeking Eyes, and then we can find out exactly what happened."
L60. Whisper of Sprite King
Intermédiaire
"The shape of Bodor's Sword of Murmur resembles a tuning fork. With this sword, the holder can hear voices from far away. If you use it in conjunction with Bodor's Peeking Eyes, you'll always know exactly what's happening around the world."

"A talented user can even reverse the effect and talk to anyone he or she desires free from the time-space boundaries... and you never run out of minutes!"
Fin
"Those ants breed like crazy. The death of Toroso can only mitigate the situation a bit. If we cannot purify the evil in the city, it'll be covered with ant hills before we know it."

"I will find a way to purge the filthy energy on Bodor's Sword of Murmur so that it can be used again. We will need it if we want to find out the cause of the contamination."
L60. Prophecy of Sprite King
Intermédiaire
"Bodor's Staff of Prophecy allows its user to force any creature he sees to obey his orders."

"A experienced user can even make non-living things cater to his every whim. Unfortunately, Yanna's abusing this power and causing harm to the creatures of Sprites' Forest."
Fin
"But Yanna is not powerful enough to use the advanced ability. If she learns to control non-living things, the Snake Spirit army will take over all of Saphael."

"Once I get this last instrument, I will know everything that happened in the city and find out the cause of the contamination."

"The power of the three instruments will shed light on that which is evil."
L62. Tarnisher of the Holy Realm
Acceptation
"A powerful Goblin is behind the contamination."

"A magic bottle is the source of his power. The water from the bottle polluted the city and made the creatures into monsters."

"I created a holy triangle ward that will keep him prisoner and stop the pollution."

"Find Bodor's treasure chest in the city. It contains Bodor's Protective Band, which allows its wearer to pass the holy triangle ward."

"If we hope to bring Ancient City of Vines back to normal, we must defeat the Goblin."
L60. Drops of Grudge I
Intermédiaire
I think I should start with the Bodor's Giant Stone in the depth of the Ancient City of Vines.
Fin
"Disaster Drop is sealed here."

"A sin that carried by the water."

"Soak, erode."

"Erosion starts from the roots."

"A monster that permeates the world from its foundation."

*Continue to the next chapter